//
//  ViewController.h
//  OpenGLGame
//
//  Created by Nguyen Cong Huy on 11/8/12.
//  Copyright (c) 2012 UIT. All rights reserved.
//

#import <UIKit/UIKit.h>
#import <GLKit/GLKit.h>

@interface OpenGLViewController : GLKViewController{
    int xViewport, yViewport, widthViewport, heightViewport;
}

- (void) viewportX: (int)x y:(int)y width:(int) width height:(int) height andScreenSizeWidth:(int) widthScreen screenSizeHeight:(int)heightScreen;
- (void) effect:(int) index;
- (void) texture:(int) index;
-(void) setTexture;

@end
